Debugging Tips and Tricks, Part 2

Part 1 was a pretty basic introduction to setting breakpoints.  Now it’s time to have a bit more fun!  In part 2, I’ll look at using breakpoint modifiers – specifically, using the hit count modifier, and then the condition modifier.  The condition modifier can be incredibly powerful – while we can corrupt the state of our application pretty easily (as I’ll demonstrate), it starts to open a whole new world for debugging more efficiently.

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